week 12 Kesimpulan dan kontribusi
2602072640 - Kelvin
Game Designner :
- membuat Game Flow dan UI (Main Menu, Leader Selection, Game Preparation, Game UI, dan Ending UI)
- membuat Mechanical (Leader Character dan Enviroment Interaction)
- membuat Entities List (Character Leader yang di mainkan pada player, Tower, Common List, Mini Boss, dan Boss)
- membuat Status Detail dari Entitis List
- membuat Map Detail
260211175 - Jeremy Edward
Game Programmer :
- membikin program Main Menu UI (Play, Setting, Exit button)
- membikin Leader Selection UI (Select Leader Portarit, confrim button, dan back button)
- membikin program Main Building HP, Max Wave, Gold, Leader Potrait, Leader skill, Leader Hp dan Exp, Wave Call, Setting, Tower Buiding, Tower Upgrade, Teleporter, dan Danger Design UI
- membikin program Victory dan Defeat
- membikin Leader Character (Movement dan Skill / passive Activation)
- membuat program Enviroment Interaction
- Non-Interactable : Main Building, Path, Grass Field, Cliff dan Bridge, dan Spawner Fog
- Interactable : Build Tower, Upgrade Tower, Sell Tower, dan Teleporter
- membuat Program Entities List
- Greed (Joker) Passive Skill dan Active Skill
- Archer Tower : panah tembak ke enemy
- Mage Tower : bola mana tembak ke enemy
- Barrack : spawner 3 Knight bertarung tahan dan memindahkan posisi dengan letakan bendera
- Artillery : melemparkan batu ke enemy
- Common Enemy List : Mercenary (Fighter, Archer, Mage, dan Bandit) dan Knight (Protector/shielder, Horse Rider (horsenya mati tetapi rider/Lancer-nya masih hidup), dan Lancer)
- Mini Boss List : Gluttony ( movementnya lambat, darah bertambah saat knight di makan, dan serang pakai pisau butcher atau sabit), Sloth (berjalan biasa, immunitas dengan knight dari barrack, dan ada effect debuffnya), dan Lust (berjalan biasa, bisa di block dari Knight Barrack, bisa menggunakan charm terhadap knight, dan knight bisa mengikuti succubusnya maksimal 3 orang)
- Boss List : Primal High Orc (berjalan biasa, bisa di block dari knight barrack, saat ketemu knight di atas 10 orang orc bisa war scream seperti buff, earth shaker saat towernya hancur, dari darah 60% orc-nya akan melempar bendera letak lalu loncat ke tempatnya sama juga lagi kalau darah 30% orc akan melempar bendera lagi dan pindah tempat)
- membuat program status detail
- Greed (Joker) : movement speed -> 1, health point -> 750 / regeneration -> 3, 6, dan 9 detik / attack range -> 1.2 / attack damage -> 40 / attack cooldown -> 1 / physical defense -> 10 / magic defense -> 10
- Archer Tower : shooting range lvl 1, 2, dan 3 -> 4, 4.5, dan 5 / attack cooldown lvl 1, 2, dan 3 -> 30, 50, dan 80 / damage lvl 1, 2, dan 3 -> 30, 50 , dan 80 / build cost lvl 1, 2, dan 3 -> 70, 100, dan 150 gold
- Mage Tower : shooting range lvl 1, 2, dan 3 -> 3, 3.5, dan 4 / attack cooldown lvl 1, 2, dan 3 -> 1.5, 1.2, dan 1 / damage lvl 1, 2, dan 3 -> 50, 65, dan 100 / build cost lvl 1, 2, dan 3 -> 100, 160, dan 240 gold
- Barrack : flag range lvl 1, 2, dan 3 -> 3, 3.2, dan 3.5 / respwan cooldown lvl 1, 2, dan 3 -> 8, 7, dan 6 / detection range -> 2.5 / move speed lvl 1, 2, dan 3 -> 1, 1.1, dan 1.2 / health point lvl 1, 2, dan 3 -> 150, 200, dan 300 / hp regeneration lvl 1, 2, dan 3 -> 3, 5, dan 9 per second / attack range lvl 1, 2, dan 3 -> 0.5, 0.55, dan 0.6 / damage lvl 1, 2, dan 3 -> 20, 35, dan 50 / attack cooldown lvl 1, 2, dan 3 -> 1.1, 1, dan 0.8 / physical defense lvl 1, 2, dan 3 -> 10, 20, dan 30 / magic defense lvl 1, 2, dan 3 -> 0, 5, dan 15 / build cost lvl 1, 2, dan 3 -> 60, 110, dan 220 gold
- artillery : shooting range lvl 1, 2, dan 3 -> 4, 4.5, dan 5 / attack cooldown lvl 1, 2, dan 3 -> 30, 50, dan 80 / damage lvl 1, 2, dan 3 -> 80, 120, dan 240 / shatter damage lvl 1, 2, dan 3 -> 20, 30, dan 60 / build cost lvl 1, 2, dan 3 -> 120, 220, dan 350 gold
- mercenary :
- Fighter : move speed -> 1 / hp -> 100 / attack range -> 0.5 / attack damage -> 15 / attack cooldown -> 1.2 / physical defense -> 5 / magic defense -> 0 / evasion rate -> 3% / power (Damage Main Building) -> 1 / gold drop -> 5
- Archer : move speed -> 1 / hp -> 100 / attack range -> 3.5 (long distance) atau 0.5 (close range) / attack damage -> 25 (long distance) atau 5 (close range) / attack cooldown -> 1 (long distance) atau 1.2 (close range) / physical defense -> 0 / magic defense -> 0 / evasion rate -> 5% / power (Damage Main Building) -> 1 / gold drop -> 10
- Mage : move speed -> 0.9 / hp -> 60 / attack range -> 3 (long distance) atau 0.2 (close range) / attack damage -> 30 (long distance) atau 5 (close range) / attack cooldown -> 1.5 (long distance) atau 1.2 (close range) / physical defense -> 0 / magic defense -> 10 / evasion rate -> 2% / power (Damage Main Building) -> 1 / gold drop ->12
- Bandit : move speed -> 2 / hp -> 50 / attack range -> 0.5 / attack damage -> 50 / attack cooldown -> 0.7 / physical defense -> 0 / magic defense -> 0 / evasion rate -> 7% / power (Damage Main Building) -> 1 / gold drop -> 8
- Protector : move speed -> 0.3 / hp -> 350 / attack range -> 0.5 / attack damage -> 20 / attack cooldown -> 2 / physical defense -> 25 / magic defense -> 10 / evasion rate -> 1% / power (Damage Main Building) -> 2 / gold drop -> 20
- Horse Rider : move speed -> 2.7 / hp -> 200 / attack range -> no attack / attack damage -> no attack / attack cooldown -> no attack / physical defense -> 10 / magic defense -> 20 / evasion rate -> 5% / power (Damage Main Building) -> 3 / gold drop 15
- Lancer : move speed -> 0.5 / hp -> 200 / attack range -> 0.8 / attack damage -> 75 / attack cooldown -> 1.5 / physical defense -> 15 / magic defense -> 5 / evasion rate ->1% / power (Damage Main Building) -> 2 / gold drop ->15
- Gluttony : move speed -> 0.15 / hp -> 750 / attack range -> 0.5 / attack damage -> 80 / attack cooldown -> 3 / physical defense -> 40 / magic defense -> 30 / evasion rate ->0% / power (Damage Main Building) -> 5 / skills : (cooldown -> 20 detik) dan (heal -> 100 hp) / gold drop -> 80
- Sloth : move speed -> 0.2 / hp -> 300 / attack range -> no attack / attack damage -> no attack / attack cooldown -> no attack / physical defense -> 0 / magic defense -> 20 / evasion rate -> 2% / power (Damage Main Building) -> 4 / skills : (effectiveness reduction -> (every stats reduce by 20%)) dan (range -> 3) / gold drop -> 50
- Lust : move speed -> 0.2 / hp -> 500 / attack range -> no attack / attack damage -> no attack / attack cooldown -> no attack / physical defense -> 0 / magic defense -> 30 / evasion rate -> 3% / power (Damage Main Building) -> 5 / skill : (charm change -> 20%) dan (max charmed knight -> 3 knight) / gold drop 60
- Primal High Orc : move speed -> 0.1 / hp -> 1500 / attack range -> 0.7 / attack damage -> 500 / attack cooldown -> 2.5 / physical defense - > 20 / magic defense -> 50 / evasion rate -> 0% / power (Damage Main Building) -> 50 / skills : (war scream range -> 2.5 /buff effect -> physical def + 200% / cooldown -> 30 detik) , (earth shaker range -> 3.5 / cooldown -> 50 detik) , (territory claim cooldown -> orc akan pindah tempat saat hp 60% dan 30% / saat melempar pindah loncat ke tempat spawnernya -> 2 point spawner tidak boleh sama) / gold drop -> 1000
- membuat program saat mulai bermain di muali uang 400 dan wave cooldown selesai 80% wave call akan bisa di pencet button
- membuat program wave :
- spawner wave 1 : 15 fighter
- spwaner wave 2 : awal wave mulai mendapatkan gold 70 - 0, 10 fighter, dan 7 archer
- spwaner wave 3 : awal wave mulai mendapatkan gold 80 - 0, 10 fighter, 10 archer, dan 5 mage
- spwaner wave 4 : awal wave mulai mendapatkan gold 95 - 0, dan 25 bandit
- spwaner wave 5 : awal wave mulai mendapatkan gold 115 - 0, 3 horse rider, 2 protector, dan 3 protector
- spwaner wave 6 : awal wave mulai mendapatkan gold 130 - 0, 10 fighter, 3 horse rider, 1 butcher, dan 2 protector
-spwaner wave 7 : awal wave mulai mendapatkan gold 145 - 0, 10 fighter, 1 panjama kid, 20 bandit, dan 2 protector
-spwaner wave 8 : awal wave mulai mendapatkan gold 160 - 0, 10 archer, 1 succubus, 15 mage, dan 3 protector
-spwaner wave 9 : awal wave mulai mendapatkan gold 175 - 0, 1 butcher, 1 succubus, dan 10 mage
-spwaner wave 10 : awal wave mulai mendapatkan gold 200 - 0, Primal High Orc, 30 fighter, 5 horse rider, 15 bandit, 1 succubus, 10 archer, 1 butcher, 15 mage, 5 protector, 1 panjama
2602106692 - Calvin Santosa
Game Artis :
- menggunakan UI dari free Assets lain: Play, Setting, dan Exit
- menggunakan selection UI dari Assets : Leader potrait, confirm, dan back
- menggambarkan UI main building HP, Current wave of Max wave, Gold, Leader passive dan skill, potrait, HP dan EXP, button wave call, setting, tower building, upgrade tower, teleporter, danger design
- menggambarkan saat menang dan kalah
- menggambar clown sebagai player yang akan di mainkan dan menganimasikan gerakannya seperti jalan, serang, dan mati
- mengambarkan tower defense, barrack character dengan animasi, dan jenis peluru seperti panah, mage ball, dan batu mortar
- menggambarkan character common enemy dengan animasi per frame
- menggambarkan mini boss
-gluttony : jalan, serang memakai sabit dan pisau, animasi mati, dan spesial animasi memakan barrack knight
- panjama kid : jalan sambil tidur terbang, ada animasi aura, dan animasi mati
- succubus : jalan, mencium, dan animasi mati
- menggambarkan Primal High Orc dengan membawa kapak
- animation : jalan lambat, orc berteriak untuk buff, loncat dan serang ke tanah (earth shaker), melempar bendera, orc meloncat ke bendera, orc menurun dari loncatan, dan animasi mati
- Map design menggunakan free assets lain
Leave a comment
Log in with itch.io to leave a comment.